I have made the App design informative and easy to understand. There are three main logos the first is the customise layer. The first two screens Levels and Colours these two screens focus of user experience and how the user can customise and change the visualisation style to suit their preferences. The second logo is for the graph and stats pages. On these pages the user can compare data. Through graphs showing the X Y Z axis rotation and the ability to compare different data sets through time and visualisation style. The last logo is the for video of live action footage, 3D visualisations and optical segment footage. On these 3 pages the user can slow down and manipulate the footage and learn from it.
Each of these pages can be combined using the combine page to create a page for a comparison between different kinds of data. For example If the user wanted to see a data set as a 3D visualisation and compare that to its X axis graph. On the comparison page they would select 3D and X axis. A page that shows both the 3D and X axis graph would be created.
Three logo designs and combination pages
App screen tree
Through focus groups and reading journals ,by sports psychologists, I concluded that using the app to help a person explore and learn about the data and subsequently their body. The App would aid rehabilitation because knowledge and understanding, gained through exploration using the app, increases confidence. One of the main barriers in rehabilitation (especially sports injury) is psychological. When a person learns about what has happened and understands their body better this will aid confidence and therefore help in the process of rehabilitation.